Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing
A creature you can see regains a number of hit points equal to 3d8 + your spellcasting ability modifier. The target must also do a Constitution saving throw equal to your Spell Save DC or be poisoned due to the internal reconstruction.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
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Posted Sep 24, 2021To be realistic to the effect the spell should heal 3d8 - 3 HP so you have the chance for those sweet sweet Crit Heal for 0 + Bleed lol