Level
2nd
Casting Time
1 Action
Range/Area
15 ft.
Components
S
Duration
3 Rounds
School
Conjuration
Attack/Save
Ranged
Damage/Effect

Blazing Inferno

When cast, it will light any creature on fire within 15ft of the caster. The spell lasts 3 rounds long and deals 2d10+3 damage the first round of it being cast, for the second round that the creature is on fire the spell will deal 2 less than whatever you rolled to begin with, and the third round (final round) will deal 4 less than your original roll. Also, if you less roll than a 12 in total, you will take half of the damage yourself, so be wary using this spell.

If your victim wants to put out themselves they have to take a turn and make a dexterity saving throw and get above a 16 on a d20.

 

 

 

 

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

miphy

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