Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Radiant (...)

Six Chorus Spirits form a 5 ft. radius circle around you for the duration. If your alignment is Lawful, they appear Celestial, if it is Neutral, they appear Aberrant, and if it is Chaotic, they appear demonic.

When you cast this spell, you can designate creatures to be unaffected by it. Any other creature within a 60 fr. circle originating from you must make a Wisdom saving throw. On a failed save, the creature takes 2d8 Thunder damage and another 2d8 of Necrotic (demonic), Psychic (aberrant) or Radiant (celestial). On a successful save, the creature takes half as much thunder damage.

Using a Higher-Level Spell Slot. The thunder damage increases by 1d8 for each spell slot level above 3.

Spell Tags: Damage Control

Available For: Bard Cleric Paladin Sorcerer Warlock Wizard Fighter - Eldritch Knight

Radiant09

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