Level
2nd
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Thunder

 

Upon casting this spell a beam that is 18 meters (60 feet) in length and 1,5 meters (5 feet) in width emmanates from you in the direction you are facing.

While  concentrating on this spell the beam remains active, however, the caster is unable to take actions other then moving for up to half of their movement speed. (if you choose to spin in place, 360 degrees counts as all fo your movement speed)

Creatures that are hit by this beam, be it by moving through it or via the casters movement must succeed on a Constitution saving throw, taking 3d6 Thunder damage and being pushed back 1,5m (5 feet) on a fail, or only half that damage on a success.

In addition, unsecured objects that are completely within the area of effect are automatically pushed 1,5 meters (5 feet) away from you by the spell's effect, and the spell emits a thunderous boom audible out to 90 Meters (300 feet).

At the end of their turn, the caster is pushed back 1,5 meters (5 feet).

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.

Spell Tags: Damage Control

Available For: Bard Druid Sorcerer Wizard

Gontiyo

Comments

Posts Quoted:
Reply
Clear All Quotes