Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
None
Duration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
You use your magic to set the base of your palm on fire adding a d4 fire damage to your unarmed strikes or your wooden weapons. The dice scales up one level for every 4 levels capping out at a d12.
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