You create a lesser Undead and pack it to the brim with hunger hatred and necromancy. The Dead Body starts to twist and rapidly decay while growing in Size. The creature disappears when it drops to 0 hit points or when the spell ends. Its an an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the attack action on the living humanoid closest to it and uses its move to catch up.
Undead Spirit
Medium undead
Armor Class 14(+ amount of bodies consumed)
Max Hit Points 40
Speed 30 ft.
Damage Immunities necrotic, poison
Condition Immunities exhaustion, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages you speak
Challenge — Proficiency Bonus equals your bonus
Festering Aura. Any creature, other than you, that starts its turn within 5 feet of the spirit must succeed on a Constitution saving throw against your spell save DC or be poisoned until the start of its next turn.
Actions
Multiattack. The Ravanger makes two attacks(+ amount of bodies consumed) or it consumes.
Rotting Claw. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 6.If the target ist poisened it must succeed on a Constitution saving throw against your spell save DC or be paralyzed until the end of its next turn.
Consume. 5 ft., one target.
The Ravager Consumes a dead humanoid (died less then 24hours ago) and adds it to its body increasing the amount of bodies consumed by 1 and healing 20hp.
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