Using exalted blessing magic, you may cast this spell up to 4 times within a settlement, camp, trading post, etc. This spell causes the citizens of the selected population to be more favorable to you and your good-alligned accomplishments. You gain one of the following effects for 24 hours. Each casting allows an additional effect of to be selected, however your 24 hours starts from the first casting within a 24 hour period.
Executive Membership: Vendors will give you a %15 discount for goods and services, and will inversely pay %15 more for sold goods and services from you. This %15 is applied AFTER any haggling.
For the first night in a settlement, you can find a place to sleep for free in an inn or other similar lodging bussiness (provided the selected place has one).
Empathetic Mediator: You gain a +3 to insight and persuasion checks against the residents of the selected settlement. Though incredibly situational, you gain a bonus equal to your spellcasting modifier to persuasion checks related to stopping two parties from non-violently arguing.
Virtuous Wall: Using a free action, you can make an intimidation check against a creature hostile to you or the affected population. The target makes a contested wisdom saving throw. You gain a bonus to this check equal to your spellcasting modifier.
On a failed save, target creature becomes frightened by you for 30 minutes. A creature can reattempt the saving throw against the score of your initial intimidation check at the end of each of its turns.
Animal Whisperer: You gain advantage on animal handling checks against animals under the ownership of the affected population
Neutral Animals in the settlement space of the affected population (such as rats, birds, and whatnot) will very often stop and provide an oppurtunity for intetaction with you (such as a chance to cast speak with animals, etc.) so long as this oppurtunity doesnt pose a clear risk to their livelyhood.
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3/29/2025 11:00:19 PM
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