Level
Cantrip
Casting Time
1 No Action
Range/Area
Self
Components
V
Duration
Until Dispelled or Triggered
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Creation (...)

A flickering flame appears in your hand. the ball harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 5 feet. The spell ends if you dismiss it as an action or if you cast it again (cool effect: the flame swirls around).

You can also attack with the flame, although doing so 3 times ends the spell. When you cast this spell you can hurl the flame at a creature within 15 feet of you or hit the creature with it in your open palm. On a hit, the target takes 1d6 +1 fire damage (so a monk using it would be enhance his open hand combat Damg very well).

This spell's damage increases by 1d6 +1 when you reach 4th level (2d6 +2), 8th level (3d6 +3), 12th level (4d6 +4), And 16th level (5d6 +5).

The color of the flame is also decided by your level like so: 1st level: blue, 2nd level: purple, 3rd level: Dark green, 4th level: Gold, 5th level: vanilla white, 6th level: glowing Jade, and 7th level: pure silver 

Spell Tags: Creation Damage

Available For: Druid Sorcerer Circle of the Land (Mountain)

legendmaster101