Level
2nd
Casting Time
1 Action Ritual
Range/Area
Sight
Components
V, S, M *
Duration
Concentration 1 Minute
School
Divination
Attack/Save
WIS Save
Damage/Effect
Detection (...)

When this spell is cast on a creature, it is surrounded by a colored aura visible to you alone.  You can read the creature's aura for details about their intentions and abilities.  When you cast the spell and as your action, choose one creature that you can see within 20 feet of you. The creature must succeed on a Wisdom saving throw against your spell save DC or be affected by this spell.  A creature may choose to fail this saving throw if they wish.  If the creature you choose has an Intelligence of 3 or lower, the creature is unaffected.

You can focus on any of the following questions, which the DM may answer to the extent that your character would be able to interpret the color of the aura:

  • Is this creature hostile toward me/my allies?
  • What is the creature's alignment?
  • What is the creature's preferred fighting method (melee, ranged, spellcasting, etc.)?
  • Does the creature have a connection to any deities or demons?
  • Is the creature currently affected by any status conditions (poisoned, exhausted, etc.)?
* - (a pinch of powdered violet fungus)

Spell Tags: Social Detection

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Archfey (Legacy)

skadi013

Comments

Posts Quoted:
Reply
Clear All Quotes