You sing a chant to Eldath, and the next time you hit a creature with a ranged weapon attack before this spell ends, grasping vines sprout forth from the ground in a 10 foot radius that attempt to restrain your enemies and heal your allies.
The target of the weapon attack suffers the weapon attack’s normal effects and the target of the attack and each creature you choose within 10 feet of it make a Strength saving throw. A Large or larger creature has Advantage on this save. On a failed save, the target and creatures have the Restrained condition until the spell ends. On a successful save, the vines shrivel away, and the spell ends. The target or a creature within reach of it can take an action to make a Strength (Athletics) check against your spell save DC. On a success, the spell ends.
In addition, you can choose up to six creatures within 10 feet of the target of the weapon attack to restore 1d4 hit points to those creatures.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the healing increases 1d4 for every two slot levels above the 1st.
* - which you take immediately after hitting a creature with a Ranged weapon
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