You utilize the gifts given by Time and create a short infinitesimally small loop that stops the passage of time owned by you. No time passes for any other creature except those immune to changes to time and up to 6 creatures you can see within 60 feet who are allowed inside the loop. While within the loop and within 1,000 logical feet of the location where you cast it, all creatures may move and act normally (case spells, take actions, combat, and so on). If any creature within the loop moves more than 1,000 logical feet away from the location where this spell was cast; the spell ends for all creatures in the loop. The owner of the loop may also end the spell without any action required (only on their turn in combat).
When this spells ends, all creatures within the loop are returned to the exact condition, location and status they were when the loop was created. Hit points are restored, expended spell slots returned, deaths are reversed, and so on. All creatures within the loop retain the memories of what happened within the loop.
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