You utter a single short phrase of uncomfortable probing interaction that only one creature of your choice within range can hear, racking their mind with an unbearable pain of having to share their feelings... Directly before you viscously attack them with no regards for preservation of life. As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell’s range, otherwise the spell fails. On a hit, the target suffers the attack’s normal effects, and the target must make a Wisdom saving throw. On a failed save, it takes 4d6 physic damage and must immediately take its reaction to tell the caster how they’re feeling. The target, enraged by social conversations, gains advantage on all attacks against the cast on their next turn. On a successful save they take half (the psychic) damage, and don't have to share their feelings, but gain no advantage.
At Higher Levels. The damage of the spell increase by 1d6 for each spell level, but the target gains additional rounds of advantage for each level as well.
* - (A compatible weapon and a pinch of salt )
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