Level
1st
Casting Time
1 Bonus Action
Ritual
Range/Area
Self
Components
V, S
Duration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect
Damage
When you make a successful hit on a melee, ranged or spell attack, instead of the normal damage type, any damage dealt is Fire, Cold, Thunder, Acid or Lightning (your choice).
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