You attempt to show dominance over beasts within range.
Each beast of your choice within a 30 foot Emanation must succeed on a Wisdom saving throw or have the Frightened condition for the duration.
If the beast ends its turn in a space where it doesn’t have line of sight to you, the creature makes a Wisdom saving throw. On a successful save, the spell ends on that creature. A beast can also make this save whenever it takes damage. A beast can make this save only once per turn. If a beast has a challenge rating higher than two, then they have advantage on the saving throw.
Casting at higher levels: When you use a spell slot of level 3, beasts with challenge ratings less than or equal to one have disadvantage on the save, and a creature must have a challenge rating higher than four in order to have advantage. For each spell slot higher than 3, the challenge rating for disadvantage increases by one, and the challenge rating for advantage increases by two.
* - (a wolf fang)
Comments