To start this spell, you need to be inside a temple of any God that would accept this kind of spell. At any reserved place inside the temple, the paladin needs to be praying for 4 days, without stop, to complete the spell. Every 12h of pray you take a CD 7 CON test, any failure makes you lose 12h of pray.
You create a magical zone that guards against deception within the borders of the city, until the spell ends, a creature that is inside the spell's area must make a Charisma saving throw(CD 18) everytime it tries to tell a lie.
On a failed save, a creature can't speak a deliberate lie while in the radius.
An affected creature is aware of the spell and can thus avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive in its answers as long as it remains within the boundaries of the city.
The spells ends when the paladin dies or if the God wants it to end for any reason.
If multiple paladins cast this spell on the same city, the affect only apply once, but everyone of the paladins must be killed to end its effect.
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