Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

  The sound of the bone cracking bizarrely erupts from the point of your choice within range - the target’s bones (or exoskeleton) splinter, dealing 2d10 necrotic damage. The target must also make a CON save or have Exhaustion (level 3) from the pain and exertion of the transformation. On a successful save, the target has Exhaustion (level 1).

Exhaustion Levels. This condition is cumulative. Each time you receive it, you gain 1 Exhaustion level. You die if your Exhaustion level is 6.

D20 Tests Affected. When making a D20 Test, the roll is reduced by 2 times your Exhaustion level.

Speed Reduced. Your Speed is reduced by a factor, of five times for each level of exhaustion you have.

Removing Exhaustion Levels. Finishing a Long Rest removes 1 of your Exhaustion levels. When your Exhaustion level reaches 0, the condition ends.

   If the target succeeds at its save, it takes half damage and has level 1 exhaustion. Objects made of bone, chitin, or similar material take half as much damage (+50%) from this spell. This spell doesn't affect a creature that - has neither a skeleton nor a hard carapace.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1 and one more target.

* - (rib bone of a tiny creature)

Previous Versions

Name Date Modified Views Adds Version Actions
1/5/2024 8:00:24 PM
2
0
1.
Coming Soon
4/23/2024 3:15:28 PM
6
0
2.
Coming Soon
8/19/2024 3:44:35 PM
6
0
3.
Coming Soon
4/11/2025 2:28:18 PM
6
2
4.
Coming Soon

Spell Tags: Damage Debuff

Available For: Cleric (Legacy) - Inquisition Domain (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Wizard - School of Necromancy (PHB) (Legacy)

Necrofealia

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