Level
3rd
Casting Time
1 Action Ritual
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous 1 Minute
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic

A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit deal 5d8 necrotic damage.

If the spell successfully brings the target to 0 hit points, the target is killed and it's soul is trapped inside of a newly formed Soul Gem that is formed from the the gem or stone that was used to cast the spell. A Soul Gem may only house 1 soul at a time. If the Soul Gem is broken within 10ft of the body that the trapped soul belongs, it may re-inhabit the soul's original body providing that the body has been considered dead for no more than 1 minute. 

Higher Level Casting: If the spell if cast at a higher level increase the damage by a further 2d8 per level above the 3rd.

History of the spell: This spell was originally created as part of a ritual, but was later adapted for more versatile means.

* - (1 stone or gem that is palm-sized, consumed in spell)

Previous Versions

Name Date Modified Views Adds Version Actions
4/12/2025 11:57:42 PM
9
0
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Coming Soon

Spell Tags: Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric Warlock Wizard Cleric (Legacy) - Grave Domain (Legacy) Cleric (Legacy) - Blood Domain

Teklys

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