Level
6th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
You call upon the guardians of the plane of water. Water spirits surround you. Whenever a hostile creature starts their turn within 30ft of you. They must make a dexterity saving throw, or take 6d8 Magical bludgeoning damage. As a bonus action on your turn, you may send out water spirits to heal creatures of your choice within 60ft for 4d8 plus your spellcasting modifier.
* - (A three leaf clover)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/12/2023 1:30:46 AM
|
28
|
0
|
--
|
Coming Soon
|
|
|
11/17/2023 5:16:12 AM
|
12
|
0
|
--
|
Coming Soon
|
|
|
4/13/2025 12:34:22 AM
|
114
|
14
|
--
|
Coming Soon
|
Comments