You conjure a volatile arc of intertwined flame and lightning and hurl it at a creature within range. Make a ranged spell attack against the target.
On a hit, the target takes 1d4 fire damage and 1d4 lightning damage, and its speed is reduced by 5 feet until the start of your next turn.
The flames flicker with sparks of electricity, and the crackling lightning hums with searing heat. This spell's elemental nature can ignite flammable objects not being worn or carried. Slightly locks up the limbs of creatures it hits reducing their movement speed.
At Higher Levels. The spell’s damage increases when you reach higher levels:
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At 5th level: 2d4 fire and 2d4 lightning
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At 11th level: 3d4 fire and 3d4 lightning
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At 17th level: 4d4 fire and 4d4 lightning
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