You have uncovered the secret knowledge of Abraxis's research, and with it, you can bend reality to your will. This spell allows you to bend gravity around creatures in certain ways. A creature you touch must succeed on a Wisdom saving throw or be affected by the spell. You choose one of the following effects.
Augment. You augment the force of gravity in an area around the target, causing it to fall prone taking 4d6 of bludgeoning damage. While prone this way the target has disadvantage in melee and ranged weapon attacks. a creature that attempts to stand up must make a strength check, ending the spell effect on a success.
Nullify. You counter the force of gravity causing it to act like it never existed, the target of the spell float aimlessly for the duration, like if affected by the levitate spell. While floating this way the targets must propel themselves of objects to move, air swimming is allowed, but the targets move at half speed.
Invert. You invert the direction of gravity, up is down and down is up, for the duration of the spell the target fall upward at a rate of 180 ft. per round (30 ft. a second), it may attempt at dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall. The creature may repeat the saving throw at the end of its turn, and it does so with advantage.
Comments