What ever you have in your hands disappears and a massive glowing, over sized two-handed Warhammer materializes in both of your hands. The hammer sheds bright light in a 30 foot radius and dim light an additional 30 feet beyond that. On the sides of the hammer's head your deities holy symbol can be seen on it.
The hammer stays in your hands until you attempt to grab or hold something else, drop the hammer, hit something with it, or 1 minute passes, whichever comes first.
You make your attack with the hammer with absolute advantage (even if something is giving you disadvantage, you still make the attack with advantage no matter what). Your attack bonus is your proficiency bonus + your wisdom bonus + your strength or dexterity bonus (which ever is higher). If you attack an undead or fiend you make your attack roll with absolute accuracy. (ignore any disadvantage effects and roll three D20 no matter what and pick the highest of the three rolled)
Once you hit something with the hammer a loud crack of thunder can be heard for hundreds of yards and you deal 10D6 damage + your wisdom modifier in radiant damage, In addition to the damage taken, the target must make a Strength save or be knocked prone. After you hit something with the hammer, drop it, try to grab or hold something other than the hammer, or 1 minute passes, the hammer vanishes and whatever items were in your hands when you summoned the hammer reappear back in your hands.
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