Level
1st
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V
Duration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force (...)

As you hit the target, a spiritual representation of your weapon strikes the ground beneath the target, rending the ground and turning it into magical difficult terrain. It takes an extra 1d6 Force damage from the attack and must make a Dexterity saving throw or be knocked prone. At the start of each of its turns until the spell ends, the target takes 1d6 Force damage and then makes a Dexterity saving throw. On a failed save, the spell continues. On a successful save, the spell ends and the target may stand up.

Using a Higher-Level Spell Slot. All the damage increases by 1d6 for each spell slot level above 1.

* - which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike

Previous Versions

Name Date Modified Views Adds Version Actions
4/19/2025 10:02:03 AM
2
1
1
Coming Soon

Spell Tags: Damage Debuff

Available For: Paladin (Legacy) Paladin Paladin (Legacy) - Oath of the Ancients (Legacy) Warlock (Legacy) - The Hexblade Wizard (Legacy) - Bladesinging (Legacy) Paladin - Oath of the Ancients Warlock - The Hexblade (XGtE) Wizard - Bladesinging (Legacy)

Zydragon

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