You unleash a radiant burst of dazzling energy at a creature within 120 feet. Make a ranged spell attack against the target. > > Damage: > On a hit, the target takes radiant damage that scales with your power: > - If you are level 1–4, it takes 1d10 damage. > - At levels 5–10, it takes 2d10 damage. > - At levels 11–16, it takes 3d10 damage. > - At level 17 and beyond, it takes 4d10 damage. > > Blindness Effect: > Beginning at 5th level, when you hit a creature with Bright Light, it must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your spellcasting ability modifier) or be blinded. > - At levels 5–10, a failure blinds the creature until the end of your next turn. > - At level 11 or higher, a failure blinds the creature until the end of your next two turns. > > This cantrip channels radiant energy in a focused burst, growing ever more potent as you advance in power, and its overwhelming brilliance can briefly rob opponents of their sight.
* - (Holy Symbol)
Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Radiant
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