Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
- You gain the wildshape ability (as per druids), but are only able to turn into a bat. Doing so costs one lvl 1 Spell Slot.
Bat stat block:
Tiny Beast, Unaligned
Armor Class 12
Hit Points 1 (1d4 - 1)
Speed 5 ft., fly 30 ft.
STR
2 (-4)
DEX
15 (+2)
CON
8 (-1)
INT
2 (-4)
WIS
12 (+1)
CHA
4 (-3)
Senses Blindsight 60 ft., Passive Perception 11
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits
Echolocation. The bat can't use its blindsight while deafening.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.
Comments