Using your internal Mana, You draw the Tower Card. A 30 foot tower appears under the caster and raises with them on top of it. While on the tower the caster may use their bonus action to fire a bolt of lighting at a target up to 90 feet away. The bolt has a +10 to hit and deals 2d12 lightning damage on a hit. The spell cost all remaining Card points. The tower lasts for 1-5 rounds. For every 5 points left the tower lasts for 1 extra round. ( example if caster has 11 points left the Tower stays for 3 rounds. the initial time and 2 for the 10 the spell drains.) If the caster is still on the tower when the time for it runs out, they are safely put back on the ground where they cast it.
Your max Card points are equal to your character level, and are fully restored on a long rest, but only restored by half of your max on a short rest.
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