Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S *
Duration
1 Round
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic

Choose a creature you can see within range and whisper a frightful phrase that only the target can hear. The target must make a Wisdom saving throw. On a failed save, the target takes 2d6 Psychic damage and has the Frightened condition until the start of your next turn. On a successful save, the target takes half as much damage only. While Frightened in this way, the creature has Vulnerability to your choice of Bludgeoning, Piercing, or Slashing damage.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2.

* - (a straight piece of iron)

Spell Tags: Control

Available For: Bard Sorcerer Warlock Wizard

ZoltanXanadu

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