Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

Description:
You release a dazzling torrent of chaotic energy shaped like a waterfall of iridescent sparkles, which cascades from a point you choose within range. Each creature in a 20-foot radius must make a Dexterity saving throw or become dazzled and lightweight for 1 minute.

Dazzled: The creature is blinded by glittering illusions on a failed save until the end of its next turn.

Lightweight: Gravity has a minor disagreement with them. On a failed save, they float 5 feet off the ground, making movement erratic—they move at half speed, with disadvantage on melee attacks, and advantage on avoiding ground-based effects.

But here’s the catch: the Wild Spark Surge. Roll a d6:

1) The sparkles coalesce into a tiny floating disco ball that follows Zyra around, granting her +2 to Charisma checks for 10 minutes.

2) Everyone in the area hears an encouraging musical jingle—gain 1d6 temporary hit points.

3) A random creature nearby is polymorphed into a puffball bunny for 1 round (no save).

4) Gravity reverses in the area for 1 round. (Up is down, drinks are ruined.)

5) All affected creatures gain a spectral tutu and must dance involuntarily (no mechanical effect, just vibes).

6) Nothing happens. Which somehow feels even more unsettling.


At Higher Levels. When cast using a 4th-level slot or higher, the radius increases by 10 feet and you roll an additional Wild Spark Surge effect, choosing which to apply.

* - (a pinch of glitter and a wink)

Available For: Sorcerer Sorcerer - Wild Magic Sorcery

Theodalphia

Comments

Posts Quoted:
Reply
Clear All Quotes