Level
3rd
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Radiant
A tiny ball of brilliant light flashes from your finger, racing to a point that you choose. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw. On a failed save, the creature takes 5d10 Radiant damage and is blinded until the end of its next turn. On a successful save, the creature takes half as much damage and is not blinded.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 3.
* - (a candle wick)
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