Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Minute
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Psychic
You hurl a shard of soul energy at a creature, and on a hit the target takes 1d6 necrotic or psychic damage. The target must make a Constitution saving throw on a hit. On a failed save, they take an additional 1d6 necrotic or psychic damage and are marked for the duration.
- While marked, they take 1d4 additional necrotic damage whenever they take damage from a melee or ranged attack. The damage increases by 1d4 every 5 levels.
At higher levels: 5th (2d6), 11th (3d6), and 17th (4d6).
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/24/2025 1:33:38 AM
|
2
|
1
|
5e
|
Coming Soon
|
|
|
4/24/2025 1:43:00 AM
|
2
|
0
|
--
|
Coming Soon
|
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