Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Minute
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Psychic

 You hurl a shard of soul energy at a creature, and on a hit the target takes 1d6 necrotic or psychic damage. The target must make a Constitution saving throw on a hit. On a failed save, they take an additional 1d6 necrotic or psychic damage and are marked for the duration.

  • While marked, they take 1d4 additional necrotic damage whenever they take damage from a melee or ranged attack. The damage increases by 1d4 every 5 levels.

At higher levels: 5th (2d6), 11th (3d6), and 17th (4d6).

 

Previous Versions

Name Date Modified Views Adds Version Actions
4/24/2025 1:33:38 AM
2
1
5e
Coming Soon
4/24/2025 1:43:00 AM
2
0
--
Coming Soon

Available For: Sorcerer Warlock Wizard

BlackHippy1642

Comments

Posts Quoted:
Reply
Clear All Quotes