Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Sight
Components
None *
Duration
Concentration
1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect
Buff (...)
Cast on any creature you can see, Protective magical light surrounds the creature the spell is cast on. You gain 5 temp hp and your armour raises by 1 whilst the spell is in effect. It does not cost a recast to move from one player to another.
Using a Higher-Level Spell Slot. The armour class raises by 2 and the temp hp rasises by 5 at level 11
* - (a shard of blue glass)
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