Level
9th
Casting Time
1 Minute
Range/Area
Touch
Components
V, S, M *
Duration
6 Hours
School
Necromancy
Attack/Save
None
Damage/Effect

You touch a creature, bestowing it temporarily with shadowy resilience and dark vitality. For the duration, the target gains the following effects:

  • It sheds dim light in a 10-foot radius.

  • It gains resistance to all damage except psychic, force, and radiant damage.

  • It receives a +1 bonus to all saving throws.

  • Its weapon attacks deal an additional 2d8 necrotic damage.

If the target drops to 0 hit points while this spell is active, instead of falling unconscious or dying, it is immediately restored to half of its maximum hit points, all wounds close, and it is cured of any diseases or curses affecting it. After this effect occurs, the spell immediately ends.

Once the spell ends due to this restorative effect, the target suffers the following drawbacks until it finishes a long rest:

  • It takes a -2 penalty to attack rolls using Strength or Dexterity.

  • It has disadvantage on Constitution saving throws and concentration checks.

  • It gains 1 level of exhaustion.

* - (A drop of vampire blood)

Available For: Cleric Wizard

Vortechx45

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