You start off with 20 charges which will be spent on different things to be used for different things. By level 9 you get 5 extra charges by level 14 you get another 5 by 18 you get 10 which leaves u with 40.
this will be level 5 but will not cost you any spell slots
hypnosis-for 8 charges you can attempt to hypnotize anyone or anything but they are allowed a wisdom save.
transformation- depending on the side it can vary on the cost, things medium and below will cost 6 things large will cost 15 and things gargantuan will cost the full 20 this will also allow you to perfectly replicate anything clothing human etc.
wraither beam- you can spend 10 charges to charge up a beam of energy and shoot it from your mouth doing 2d4 damage and at level 9 it becomes 1d10+1d4 at level 16 it becomes a 1d12+1d6
overrun- you can spend 10 charges to shoot 4 beams of energy which do 1d6 damage at level 9 it moves up to 2d6 and at level 16 it does 1d10+1d8
smoke screen-you can use 4 charges to create a fog cloud within 100 feet in range that has a 30 ft radius
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