Level
1st
Casting Time
1 Action
Range/Area
60 ft. (20 ft. )
Components
V, S, M *
Duration
1 Minute
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Unconscious

You weave calming magic that lulls creatures into a peaceful slumber.

Each creature in a 20-foot-radius sphere centered on a point you choose within range must make a Constitution saving throw. On a failed save, a creature falls unconscious for the duration of the spell, until it takes damage, or until another creature uses its action to rouse the sleeper.

Undead and creatures immune to being charmed aren’t affected by this spell.

* - (a pinch of fine sand, rose petals, or a cricket)

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Twilight Domain Cleric (Legacy) - Blood Domain Cleric (Legacy) - Night Domain Paladin (Legacy) - Oath of Redemption Warlock (Legacy) - The Archfey (Legacy) Druid - Circle of Dreams (XGtE)

Piglet_VanNord

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