Level
4th
Casting Time
1 Action
Range/Area
30 ft. (15 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
DEX Save
Damage/Effect

When this spell is cast translucent barriers of stone and wood appear around the caster . The amount of barriers equal 1d4+ spellcasting ability modifier. Each barrier has 10hp. The caster can use its reaction to move a barrier to any creature it can see within 30ft that is being attacked or is the single target of a spell. The barrier provides the target damage resistance of the triggering attack until the beginning of that creatures next turn. The Barriers grants half cover to the creature they are protecting so long as the creature has not willing moved during this round. On subsequent turns the barrier absorbs damage up to its remaining HP. Once a barrier is destroyed it explodes outwards in a 15ft Cone from the protected target, all creatures within the cone must make a dex save equal to the casters DC or take 1d10 piercing damage or half as much on a passed save.

 While the caster has any barriers afloat around them they benefit from half cover or disadvantage

* - (a handful of smooth stones, or 3 twigs)

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Wizard (Legacy)

JoGrizzly

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