A dark streak ungulates from your outcast hand to a point you choose within range and then ruptures with a deep mirmerring vibration into a rift of that poors out vicious shadowy forms, easily taking on the visage of nightmares come to life and lashing out all around them. Each creature in a 20-foot-radius sphere centered on that point must make a Intelligence saving throw. A target takes 8d4 Psychic damage on a failed save and are stricken with fear (frightened) for 1 round fleeing to the closest edge of the shpere, or half as much damage on a successful one.
The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d4 for each slot level above 3rd.
* - (A charp peice of reflective black stone)
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