You seize total control over the mind of one creature within range, bending it to your absolute will. The target must make a Wisdom saving throw or become completely dominated for the spells duration.
While controlled, the creature follows your verbal commands without hesitation. You can use your action to assume direct control over the creature, making it move, act, and speak as you dictate on its turn.
Each time the target takes damage, it may repeat the saving throw, ending the effect on a success. The spell automatically fails if the creature is immune to the Charmed condition.
After the spell ends, the creature retains no memory of being controlled and believes that all actions taken were of their own free will, unless presented with undeniable proof to the contrary.
Previous Versions
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4/22/2025 7:55:46 PM
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6
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1
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1
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Coming Soon
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5/1/2025 11:44:27 PM
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4
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1
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2
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Coming Soon
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