Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
V
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
None
Damage/Effect

🛡️ Taunt (Trait – Quest Reward)

Action/Reaction — Uses: Increases every 5 levels
Range: 30 ft.
Target: One creature

You use your presence to force a creature within 30 feet to focus on you. The target must use its reaction to move towards you and make a melee attack against you on its next turn. If the target is unable to reach you, it must use its action to Dash towards you.

Additional Effects:

  • Disadvantage on Attack: If you have cover or the creature is already in melee range of an ally, it has disadvantage on its attack roll.

  • Bonus Action Follow-up: If the target misses its attack, you may make an immediate melee attack against it as a bonus action (similar to a riposte effect).

  • Opportunity Attack (Optional): If the creature Dashes past a creature that is hostile to it during its movement towards you, the other creature may use their reaction to make a melee attack against it (this includes the creature dashing through hostile creatures within its movement range).


🛡️ Uses per Short/Long Rest

Character Level Uses per Rest
1–4 1
5–9 2
10–14 3
15–19 4
20 5

Available For: Fighter - Eldritch Knight

ConnarNardone

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