Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

 Dark spectral chains erupt from the ground, binding an enemy and draining their strength.

  • Target must make a Strength saving throw or become restrained by spectral chains.
  • The first round, they take 3d6 necrotic damage, and you gain temporary hit points equal to half the damage dealt.
  • A restrained creature cannot teleport or be ethereal, as the chains bind their soul as well.
    • A creature restrained by the Withering Chains can use its action to make a Strength check against your spell save DC. On a success, it frees itself.

  • If the creature is undead, instead of damage, you can control them as if they failed a Turn Undead save.  At the end of each of its turns, the target can make a Wisdom saving throw. On a success, the spell ends on the target.

 

When the spell ends, the Withering Chains fade away.

* - (a link of iron)

Available For: Sorcerer Warlock Wizard Cleric - Grave Domain (XGtE) Cleric - Death Domain (DMG) Paladin - Oathbreaker (DMG)

TarrusTheDM

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