Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
M *
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect

*requires an appropriately shuffled deck of cards in addition to regular dice*

Target one creature and draw a card from your deck, then apply the corresponding effect:

Diamonds

Make a melee spell attack against target creature. On a hit target takes piercing damage equal to the number on the drawn card.

Hearts

Target creature regains a number of hit points equal to the number on the drawn card .

Spades

Target creature must succeed in a Strength saving throw or else be knocked back double the number on the drawn card in feet and falls prone. (min. 5ft) 

Clubs

Target creature gains a bonus to their next attack roll equal to half the number on the drawn card. (rounded down)

 

Face Cards

Jack: You may change this spell's target to any creature in sight within 60ft, then draw an additional card to determine the spell's strength while keeping the effect of the Jack's suit. (Face cards are treated as 10)

Queen: Spell becomes an area of effect spell targeting all creatures within 15ft of the caster including the caster. Draw an additional card to determine the spell's strength while keeping the effect of the Queen's suit. (Face cards are treated as 10)

King: Choose up to 1 additional target and apply spell's effects as if a 10 was rolled.

Joker: Choose any card and apply the effects of the chosen card.

 

After every cast of this spell return all cards to the deck and shuffle.

* - (Deck of cards)

Previous Versions

Name Date Modified Views Adds Version Actions
5/8/2025 11:09:28 PM
12
1
--
Coming Soon

Available For: Bard Wizard Sorcerer - Wild Magic Sorcery

Resakion

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