Level
3rd
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S, M *
Duration
10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
You inject arcane lifeforce into a potion of your choice, which becomes
a potion blooper* under the control of the GM. As part of your
action, you can throw the potion bottle to an unoccupied space you
can see within 20 feet of you, where it shatters and releases the conjured
creature. The type of potion blooper you summon matches the potion
you used to summon it. The GM has the potion blooper’s statistics.
The potion blooper is friendly to you and your companions.
It obeys your verbal commands. In combat, it takes its turn
immediately after yours and can attack. If you give it
no commands, it takes the Dodge action.
After 10 minutes or if it drops to 0 hit
points, the potion blooper is destroyed.
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