Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You engorge an unspecified part of your body, drawing attention to it as you attempt to seduce a humanoid within range. You gain 10 temporary hit points, and the target is forced to make a Wisdom saving throw. On a failed save, the creature is forced to target you with any attacks or spells on its turn. A creature can repeat this saving throw at the end of each of its turns, ending the effect on a success; however, any remaining temporary hit points remain even after the spell ends.

A creature that is immune to being charmed automatically succeeds on this saving throw. The spell automatically ends if the temporary hit points granted by this spell are depleted.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you gain 10 additional temporary hit points for each slot level above 2nd.

* - (a handful of oil or lotion)

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Druid Ranger Sorcerer Wizard

99s

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