I am aware that this is a bit too overpowered for a cantrip, however i have listed the explanations for that in the homebrew race i am creating these 4 spells for.
Earthbending is the control of rocks and earth.
When you cast this "spell" Choose from one of the following effects:
Move earth/rocks:
You move/control earth/rocks within 35 ft of you that can fit in up to a 10 ft by 10 ft area, you can change it to difficult terrain, make it fly/float, make shapes, (im bad at explaining but if you have seen the show then you know what i mean) you can attack with this earth/rocks, dealing 1d10 bludgeoning damage if you hit someone/thing.
Metalbending:
You can control metal to a certain degree, you can make temporary armour, giving a +2 to AC for 1d10 turns. Alternativley you can attack with the metal, doing either 1d10 bludgeoning, peircing or slashing.
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