Level
4th
Casting Time
1 Bonus Action
Range/Area
Self (5 ft. )
Components
None
Duration
10 Minutes
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Radiant

Wings of pure energy erupt from your back—either radiant and golden (Light), or dark and shadowy (Shadow), reflecting your magical essence. You gain a flying speed equal to twice your walking speed. While active, you may unleash your wings' power as described below:

Light Variant (Cleric / Paladin):

  • Damage Type: Radiant

  • Wing Pulse: Each turn, you may use a bonus action to emit a blinding flare. Creatures of your choice within 10 feet must make a Dex save or take 3d6 radiant damage and be blinded until the start of your next turn.

  • Aura: You shed bright light in a 20-foot radius.

  • Thematic Notes: Angelic, divine, ordered—linked to righteousness, healing, justice.


Shadow Variant (Warlock):

  • Damage Type: Necrotic

  • Wing Pulse: Each turn, you may use a bonus action to emit a wave of dread. Creatures of your choice within 10 feet must make a Dex save or take 3d6 necrotic damage and be frightened until the start of your next turn.

  • Aura: You emit magical darkness in a 20-foot radius (doesn’t obscure your own vision).

  • Thematic Notes: Abyssal, cursed, unstable—linked to eldritch patrons, death, chaos.

Available For: Cleric Paladin Warlock

TheDanishPigeon

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