Wings of pure energy erupt from your back—either radiant and golden (Light), or dark and shadowy (Shadow), reflecting your magical essence. You gain a flying speed equal to twice your walking speed. While active, you may unleash your wings' power as described below:
Light Variant (Cleric / Paladin):
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Damage Type: Radiant
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Wing Pulse: Each turn, you may use a bonus action to emit a blinding flare. Creatures of your choice within 10 feet must make a Dex save or take 3d6 radiant damage and be blinded until the start of your next turn.
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Aura: You shed bright light in a 20-foot radius.
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Thematic Notes: Angelic, divine, ordered—linked to righteousness, healing, justice.
Shadow Variant (Warlock):
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Damage Type: Necrotic
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Wing Pulse: Each turn, you may use a bonus action to emit a wave of dread. Creatures of your choice within 10 feet must make a Dex save or take 3d6 necrotic damage and be frightened until the start of your next turn.
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Aura: You emit magical darkness in a 20-foot radius (doesn’t obscure your own vision).
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Thematic Notes: Abyssal, cursed, unstable—linked to eldritch patrons, death, chaos.
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