Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect
You mark a space (10 ft. radius) as sacred, creating a protective ward of ancestral spirits and flickering flame. While in the area:
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Creatures you choose gain resistance to necrotic and psychic damage.
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Undead entering the area for the first time on a turn take radiant damage equal to your spellcasting modifier.
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Allies can’t be frightened while inside the ward.
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