Level
4th
Casting Time
1 Reaction *
Range/Area
120 ft.
Components
S
Duration
Special 1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect

You rush forward to save someone from a lethal blow. As an action, when an ally you can see within range takes damage from a weapon attack or saving throw, the caster must teleport to an unoccupied space within 5 feet of the target to become the recipient of all damage. If the target is suffering damage from an area of effect damage source which will bring the character into range as well, they must make their own separate saving throw as well. The follow effect take affect:

  • Both the target and caster gain +3 bonus to AC and saving throws for 1 minute
  • If the caster would be brought to 0 hit points with the damage they will still be only left with 1 hit point remaining.
  • Both target and caster gain 30 temporary hit points for 1 minute

Higher level casts: From 5th to 6th level, they gain those hit points instead. At 7th level or higher, the both gain hit points and temporary hit points equal to 30. 

* - A friendly creature within range takes damage that kill them or bring their total hit points to 0

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Artificer (Legacy) Bard Cleric Druid Paladin

theyseemeronin13

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