Level
2nd
Casting Time
1 Action
Range/Area
10 ft. (10 ft. )
Components
V
Duration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect

You raise your holy symbol, its once-pure surface now marred by crawling shadows. As you whisper a prayer that twists between light and darkness, a pulse of corrupted radiance erupts from your soul.

The air shimmers with a sickly, silver glow as spectral hands and shadowy tendrils spiral outward. All creatures within 10 feet radius of yourself must make a Constitution saving throw. On a failed save, a creature is seared by both celestial fire and abyssal chill, taking 2d6 radiant damage and 2d6 necrotic damage. On a successful save, it takes half as much of each type.

As the energy fades, you feel the shadow's hunger gnaw at your spirit. You take necrotic damage equal to half the total radiant damage dealt by this spell (rounded down), as the darkness claims its due.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, both the radiant and necrotic damage increase by 1d6 for each slot level above 2nd.

 

Available For:

davidwittmann2303

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