You sacrifice a portion of your blood to shot a blood projectile to a target within range. As part of the casting of this cantrip, you inflict 2 points of damage to yourself. The blood from your self-inflicted injury forms into a sharpened spear of crimson that rapidly soars toward a creature within range. Then make a ranged spell attack against a creature. Make a ranged spell attack against the target. On a hit, the target takes 1d12 non magical piercing damage.
At Higher Levels. The spell creates more than one blood spear when you reach higher levels (you take 2 additional points of damage for every extra spear formed): two spears at 5th level, three spears at 11th level, and four spears at 17th level. You can direct the spears at the same target or at different ones. Make a separate attack roll for each spear.
* - (a portion of your blood)
Previous Versions
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5/23/2025 12:13:35 AM
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