Level
1st
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Buff

You fill a creature with determination and purpose. Choose one creature you can see within range. That creature gains a d12 "motivational die."

The creature can roll this die and add the result to any ability check, bold saving throw, or attack roll it makes. The creature must choose to roll the die before knowing the result of the original roll.

If the roll still fails after applying the die, the creature regains the motivational die and may use it again until it successfully affects a roll.

A creature can have only one motivational die at a time. The spell ends once the die has been successfully applied to a roll.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the motivational die becomes a d12 and the creature may hold an additional use (maximum two uses). If the spell already uses a d12, upcasting gives the creature an extra use rather than changing the die type.

Spell Tags: Buff

Available For: Cleric

Argenteum

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