Magical darkness envelopes a 15-foot-radius sphere centered on a point within range and lasts for the duration. An immense drone comes from the darkness that can be heard from 300 feet away. No light, magical or otherwise, can illuminate the area, and creature fully within the area are blinded.
The demon causes a singularity making the area difficult terrain. Any creature that starts its turn in the area takes 4d10 cold damage. Any creature that ends its turn in the area must succeed on a Dexterity saving throw or be pulled 10 feet towards the center and take 4d10 slashing damage as the demon who resides within the wand shreds the flesh from their bones.
Only the caster can hear a tremendous voice emanating from the center of the darkness, the demon within. Once The caster of this spell must succeed on an Intelligence saving throw when casting and at the end of each of their turns used to maintain the spell effect otherwise suffer madness. The DC is determined by the DM.
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