You bestow a hidden spark of fortune upon yourself or a willing creature you can see within range. Until the spell ends, the chosen creature may choose to end the spell to gain an extra edge: when it makes an attack roll, ability check, or saving throw, it can roll an additional d20 and select which of the two results to use.
Alternatively, if an enemy targets the creature with an attack, it may end the spell to roll a d20 and then pick between its roll and the attacker’s to determine the outcome.
If the original roll was made with advantage or disadvantage, the extra d20 is rolled after those effects are resolved.
Casting at Higher Levels. When cast using a 3rd-level spell slot or higher, you can affect one more creature for each level above 2nd
* - (a white pearl worth at least 100 gp, which the spell consumes)
Comments